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  • AmazingAnhui | Ph.D. entrepreneur leads innovation in bringing aesthetics to science

    Yang Yuanfan, a 27-year-old Ph.D. student at the University of Science and Technology of China (USTC), is the founder of Anhui Shengke Culture Technology Co., Ltd. Students from the USTC and graduates who studied abroad, sixteen in total, constitute the company.

    January26,2024


  • Chinese mainland AR, VR product sales up 62 pct in Q1

    Sales of AR and VR products on the Chinese mainland surged 62 percent year on year to total 220,000 units in the first quarter (Q1) of this year, an industry report showed.

    June12,2023


  • Chinese VR startup Pimax shines at VR Days Europe 2022

    Chinese VR startup Pimax presented its state-of-art products at the VR Days Europe 2022, a leading event on immersive technology in Europe, which concluded last Friday.

    December06,2022


  • Investment and financing of China's VR industry grow by over 100 pct in 2021: ministry

    The investment and financing of China's virtual reality (VR) industry have increased by over 100 percent in the year 2021, with the number of related enterprises having exceeded 10,000, according to the Ministry of Industry and Information Technology (MIIT), reported Economic Information Daily recently.

    November14,2022


  • China unveils plan on VR development

    China on Tuesday unveiled a plan to boost the development of the virtual reality (VR) industry.

    November02,2022


  • VR technology enables visits to ancient buildings

    Eighty-three old buildings in southwest China's Sichuan Province can now be visited through scanning QR codes with the help of Virtual Reality (VR) technology, said the cultural relics and archaeology research institute of Chengdu, the provincial capital of Sichuan.

    February17,2022


  • E.China's Jiangxi eyes operating revenue of RMB80 bln from VR and related industries in 2022

    East China's Jiangxi Province will accelerate development of virtual reality (VR) industry, striving to achieve an operating revenue of 80 billion yuan from VR and related industries this year, Jiangxi Daily reported on Monday quoting data from the Science and Technology Department of Jiangxi Province.

    February14,2022


  • Contracts worth nearly 11 bln USD signed at VR conference in east China

    A total of 114 projects worth more than 70 billion yuan (about 10.9 billion U.S. dollars) were signed at the 2021 World Conference on the VR (virtual reality) Industry (WCVRI), which concluded Wednesday, local authorities said.

    October21,2021


  • Cultural products marry technology at Chengdu event

    More than 3,000 cultural and creative products integrating traditional Chinese culture and modern technologies have been displayed for sale at a promotion event that opened in Chengdu, capital city of southwest China's Sichuan Province, on Monday.

    December08,2020


  • China's VR game industry enters rapid development period on 5G promotion

    In the past two years, with the rapid development of 5G communications, high-definition display and high-performance visual computing technology, virtual reality (VR) pan-entertainment has become a new growth point in the global entertainment game industry.

    October22,2020


  • China Focus: Virtual reality getting more real as industry grows

    The 2020 World Conference on VR Industry kicked off on Monday in Nanchang, capital of east China's Jiangxi Province. The two-day event focused on the key and common problems in VR industry development, discussed industry trends and solutions, and illustrated the latest achievements in the field.

    October21,2020


  • China releases list of top 50 VR firms

    A list of China's top 50 virtual reality (VR) firms was unveiled at the 2020 World Conference on the VR Industry, which opened on Monday in Nanchang, east China's Jiangxi Province.

    October20,2020


  • VR-based smart wearable device expected to become new growing area of consumer electronics in China

    As 5G network matures, virtual reality (VR) and augmented reality (AR)-based smart wearable device, represented by VR glasses, is expected to become a new growing area of consumer electronics industry in China, according to analysts.

    February13,2020


  • China's MIIT to promote the construction of VR manufacturing innovation centers

    China's Ministry of Industry and Information Technology will join hands with local governments to promote the construction of VR manufacturing centers, in a bid to accelerate technology R&D and industrialization, Miao Wei, minister of the MIIT, said at the 2019 World Conference on VR Industry.

    October24,2019


  • Chinese VR startup finishes new round of financing

    Chinese mobile virtual reality (VR) firm NOLO Inc. has completed its series A+ financing of 15 million U.S. dollars.

    July31,2019


  • China's VR market to exceed 50 bln yuan by 2021

    China's virtual reality (VR) market continues to expand as the country makes breakthroughs in key technologies, an official said Thursday.

    June21,2019


  • China to spend over 65 bln dollars on VR/AR by 2023: report

    China's market spending on augmented reality and virtual reality (VR/AR) is forecast to exceed 65.21 billion U.S. dollars in 2023, according to a report published by the International Data Corporation (IDC).

    June10,2019


  • German travel fair ITB set to open with focus on excursions and VR

    The international travel fair ITB based in the German capital Berlin is focusing this year on the excursions business and virtual reality in tourism.

    March06,2019


  • Microsoft locates first VR/MR incubator in China's Jiangxi

    U.S. tech giant Microsoft on Saturday signed a Memorandum of Understanding (MoU) to locate its incubator project centering on virtual reality (VR) and mixed reality (MR) in Nanchang, east China's Jiangxi Province.

    October22,2018


  • Chinese thrilled by VR at science exhibition

    Whether it's soaring above Mars or diving below the Pacific, science fans now have a host of scientific immersive experiences they can explore through virtual reality (VR).

    May26,2017


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