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China's eSports market to exceed 13 bln USD: analyst
China's eSports market is expected to exceed 88 billion yuan (about 13 billion U.S. dollars) in 2018 and increase another 35 billion yuan in the next two years, according to a report released July 10
July16,2018
China's eSports market to exceed 13 bln USD: analyst
China's eSports market is expected to exceed 88 billion yuan (about 13 billion U.S. dollars) in 2018 and increase another 35 billion yuan in the next two years, according to a report released July 10
July16,2018
Chinese-sponsored esports arena opens in Las Vegas
Esports Arena Las Vegas, invested by Chinese esports company Allied Esports, opened in Thursday night at Luxor Hotel and Casino in western U.S. city of Las Vegas.
March26,2018
2019 eSports Shanghai Masters attracts over 100 top players from worldwide
The 2019 eSports Shanghai Masters, which was held from November 28 to December 1 in Shanghai, attracted more than 100 top players from China, the Republic of Korea, Japan, Europe, North America, and other countries and regions.
December05,2019
Shanghai esports team EDG wins 2021 LoL World Championship
EDward Gaming (EDG), an esports club from Jing'an District of Shanghai, east China, won the 2021 League of Legend (LoL) World Championship in Reykjavik, the capital of Iceland on November 6.
November10,2021
Esports new growth point of China's gaming industry: report
Esports games have given new momentum to China's gaming industry and are becoming a fresh growth point, said a report on China's gaming industry in 2019.
December20,2019
Intel to bring eSports to PyeongChang ahead of Olympic Winter Games
Intel announced Friday a plan to hold a eSports tournament at PyeongChang, South Korea, ahead of the Olympic Winter Games, bringing gaming experiences to Olympicians and fans.
November06,2017
NE.China Jilin sets up esports association for healthy ind. development
Northeast China's Jilin province has set up provincial esports association Monday in Changchun city to provide professional training platform for players while better regulate the industry on track of healthy development.
February09,2021
Chinese Tencent Cloud launches Middle East cloud region in Saudi Arabia
The Chinese Tencent Cloud Company has launched its first Middle East Cloud Region in Saudi Arabia, featuring two availability zones with full redundancy, advanced cloud services, and AI capabilities.
February11,2025
Series of activities featuring Three Kingdoms culture kick off in C. China's Xuchang
The opening ceremony of a series of cultural tourism activities featuring the culture of the Three Kingdoms period (220-280) was recently held in the city of Xuchang, central China's Henan Province.
April16,2025
Shanghai Xuhui holds digital cultural industry event eyeing new digital entertainment ecology development
The 2024 Shanghai Digital Cultural Industry High-Quality Development Conference was recently held in Xuhui District of Shanghai, discussing industry development and pointing future for digital entertainment ecology development.
October10,2024
Economic Watch: Digital technologies fuel new quality productive forces in cultural sector
Amid the Tang tri-colored potteries, tiny figurines came alive and danced merrily. After an unexpected foray into live streaming at a bustling bazaar, they returned to their slumber as inanimate objects and images on the computer screen.
September24,2024
China gaming market posts 6.4 pct growth in 2021
China's gaming market raked in 296.5 billion yuan (about 46.6 billion U.S. dollars) in actual sales revenue this year, up 6.4 percent year on year, according to an industry report released on Thursday.
December17,2021
Cross-sector integration injects new impetus into China's cultural industry with investment mounting
A robot composes poems like a poet, an AI model generates customized 3D bibelots, and cultural relics get revived in VR spectacles…the 21st China (Shenzhen) International Cultural Industry Fair (ICIF), which commenced on May 22, serves as a window showcasing the booming momentum of China's cultural industry to the world.
May30,2025
Chinese games to rake in over 11 bln dollars overseas: report
China's gaming industry reports huge export potential with its overseas revenue to top 11 billion U.S. dollars in 2019, an industry report forecasted.
November19,2019
China's e-sports users projected to hit 425 mln in 2021, report
The number of e-sports users in China is expected to reach 425 million in 2021, according to a report on the development of China's e-sports industry in 2021 released on Wednesday in Haikou, south China's Hainan Province.
June17,2021
Business leaders confident in opportunities of e-sports industry in Greater Bay Area
At a forum held here on Tuesday, three business leaders from Hong Kong and Macao e-sports industry said they were ready to embrace opportunities generated by the Guangdong-Hong Kong-Macao Greater Bay Area.
July17,2019
Shanghai offers financial support to virus-hit film, tourism, e-sports sectors
Shanghai will support its cultural and tourism industries by providing lump-sum subsidies and low-interest loans, and refunding cash deposits to travel agencies, to ease the impact of coronavirus outbreak, local authorities said Wednesday.
February27,2020
Chinese tech giant Baidu launches virtual mobile phone service
Chinese tech giant Baidu on Wednesday launched its virtual mobile phone service Cloud Phone, which allows users to remotely control virtual devices in real time and run Android apps on the cloud.
April16,2020
E-sports revenue surges in Germany, biggest market in Europe
Revenue from e-sports events in Germany have surged in the past year, generated by the sales of tickets, media rights and sponsorship deals in the new global phenomenon of electronic sports gaming.
August21,2019
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